Ping Test
A ping test measures network latency by sending packets to a server and timing the round-trip response, reporting minimum, maximum, average, and jitter values.
The test sends 10 consecutive HTTP requests to edge servers and measures the round-trip time for each. It calculates minimum, maximum, and average latency as well as jitter (the variance between consecutive ping times). Jitter is a key indicator of connection stability beyond raw latency.
Frequently Asked Questions
What does the ping test measure?
The ping test measures the round-trip time for data packets to travel from our servers to a destination and back. It reports minimum, maximum, average latency, and jitter across 10 consecutive pings.
What is a good ping time?
For general web browsing, under 100ms is good. For video calls, under 50ms is recommended. For online gaming, under 20ms is ideal. Above 200ms will cause noticeable delays in real-time applications.
What is jitter?
Jitter is the variation in ping times between consecutive packets. Low jitter means consistent latency. High jitter causes choppy video calls and lag spikes in games even if average ping is acceptable.
Why is my ping high?
High ping can be caused by physical distance to the server, network congestion, a slow ISP, Wi-Fi interference, or ISP throttling. Running a ping test at different times helps identify whether the issue is consistent or time-dependent.
Ping Test
How fast is your connection to our servers?
Measures your round-trip time (RTT) to our edge servers over 10 requests. Shows min, max, average, and jitter. Good for diagnosing latency problems.
Hit Start to measure your latency
10 pings to our edge servers
What is ping and why does it matter?
Ping is the round-trip time for a packet to travel from your device to a server and back. It's measured in milliseconds (ms). Lower is better. A ping of 10ms is barely noticeable. 300ms feels sluggish. 1000ms is unusable.
It matters most for real-time applications: video calls, online gaming, VoIP, trading platforms. For browsing and downloads, latency matters less than bandwidth. For gaming, a 50ms ping feels snappy while 200ms feels like wading through mud.
Note: this tool measures RTT to our Vercel edge servers, not to game servers, video call endpoints, or any specific destination. It gives a baseline for your general internet latency.
Ping vs jitter vs packet loss
Ping (latency) is your average round-trip time. The number most people focus on.
Jitter is how much your ping varies between requests. High jitter makes voice calls choppy and games unpredictable even if average ping looks fine.
Packet loss is when requests fail entirely (shown as timeout above). Even 1-2% packet loss will noticeably degrade video calls and gaming.